About Game

For Administrators

    • 12%*!

Last year Stripling Elementary, our classroom kit pilot school, used Albert’s Insomnia in Guided Math Rotations and saw a 12% average increase in CRCT scores for 3rd, 4th, and 5th grade. Kathy Spruiell, the math specialist at Stripling, believes our Electronic Resource Program (ERP) will have even better results! The ERP will make sure the correct results are posted every time, whether someone is watching or not.
(*The new curriculum was introduced this same year. Gwinnett County Public School’s other elementary schools’ test scores for the same periods went down or were flat.)

    • Dashboard

The statistics section for administrators is designed to give an accurate view of how arithmetic education is progressing in their school(s). The ERP has the ability to display a graph that shows the changes in class average scores from the game over time. What can this graph do to make you a more effective administrator, with almost no additional time demands on your already full day?

1. It can help you direct the school’s valuable and expensive assets and resources (math coaches, specialists, etc.) to where they are most needed, and can do the most good before a test is ever given
2. The ERP admin graph can also serve as a standardized real time teacher evaluation tool.
3. You can make learning arithmetic fun and easy for your students, as well as making it fun and easy to teach for your teachers!

FundraisingRaise Money Raising Your Math Scores?? YES!

  • Our ERP also has a competition mode! We are assembling elementary schools to participate in an “Albert’s Insomnia Math Bee.” These competitions will not only be fun, but could also serve as valuable fundraising tools for schools that participate. Schools could do fundraisers for prizes, and even to pay for the ERP itself. Schools could even approach corporate and community partners for sponsorship.

For Teachers

    • Engagement

We designed this powerful math ERP learning tool with many of the attributes of award winning games kids like to play. Students get caught up in the game play, and don’t even realize how hard they are working at the math. This is a very unique and engaging way to learn math facts. Most math “games” on the market today, in fact, are not games but math “activities.” The difference between these two is remarkable. If you don’t know the difference; watch or ask the kids, They Know!

    • Rankings

We have also provided a statistics section available for the teachers. The data is presented by score and rank on each test. The data field also contains the change in score and rank from the last time they played the game.

    • Feedback

ERP scores can be generated the first day of school. The teacher can use the results of the game to get a baseline for each student and know which students need attention to get up to speed quicker before the first test is ever given. Once a student is registered at school, he/she can even play and practice at home. Many teachers are asked every year, “What can we do to help our child succeed?” The teacher now has an easy answer that will work, Albert’s Insomnia!

For Students

  • Albert’s Insomnia has a curiosity component to it that draws students into playing the game. This natural draw is one of the keys that self-motivates students to want to play, in turn learning that math is fun.
  • The game always starts off very simply. This key component ensures that even the most reluctant math students enjoy some success and have a good chance of getting caught up in the game play of taking turns and wanting to win. Students find it harder to win, unaware that it is the math is getting more challenging as play continues.
  • Students, once registered at school, can play at home on their own device with their login info anytime.